![Mobile Revenues Account for More Than 50% of the Global Games Market as It Reaches $137.9 Billion in 2018 | by Newzoo | Medium Mobile Revenues Account for More Than 50% of the Global Games Market as It Reaches $137.9 Billion in 2018 | by Newzoo | Medium](https://miro.medium.com/v2/resize:fit:1400/1*GK3FzPprogyVAOB7xoA8AA.png)
Mobile Revenues Account for More Than 50% of the Global Games Market as It Reaches $137.9 Billion in 2018 | by Newzoo | Medium
![Gaming Market Size to Grow by USD 74.93 billion due to Growing Adoption Of AR And VR Games - 17,000+ Technavio Research Reports Gaming Market Size to Grow by USD 74.93 billion due to Growing Adoption Of AR And VR Games - 17,000+ Technavio Research Reports](https://mma.prnewswire.com/media/1876619/Gaming_Market___Infographic.jpg?p=facebook)
Gaming Market Size to Grow by USD 74.93 billion due to Growing Adoption Of AR And VR Games - 17,000+ Technavio Research Reports
![The Global Games Market Will Generate $152.1 Billion in 2019 as the U.S. Overtakes China as the Biggest Market | by Newzoo | Medium The Global Games Market Will Generate $152.1 Billion in 2019 as the U.S. Overtakes China as the Biggest Market | by Newzoo | Medium](https://miro.medium.com/v2/resize:fit:1400/0*qnJR8sK7uI6v_2s0.png)
The Global Games Market Will Generate $152.1 Billion in 2019 as the U.S. Overtakes China as the Biggest Market | by Newzoo | Medium
![Global Gaming Market 2018-2022 | USD 42.64 Billion Incremental Growth Over the Next Five Years | Technavio | Business Wire Global Gaming Market 2018-2022 | USD 42.64 Billion Incremental Growth Over the Next Five Years | Technavio | Business Wire](https://mms.businesswire.com/media/20190719005089/en/733671/5/Global_Gaming_Market_2018-2022.jpg)